AI Insights · Timothy · October 2025
Top 5 io Games on Android in the Middle East: Q3 2025 Performance
Explore the performance of the top 5 io games on Android in the Middle East for Q3 2025, highlighting trends in downloads, revenue, and active users.
In Q3 2025, the top io games on the Android platform in the Middle East showcased varied performance metrics. Here's a closer look at their trends in downloads, revenue, and active user numbers.
Snake Clash! by Supercent, Inc. saw a fluctuating revenue pattern, peaking at around $735 in early July and closing the quarter at $548. Weekly downloads started strong at over 50K and gradually declined to approximately 29.4K by the end of September. The game maintained a substantial active user base, with numbers hovering around 377K by the quarter's end.
Paper.io 2 from VOODOO experienced a moderate revenue stream, reaching a high of $468 in August. Downloads initially surpassed 60K in early July but saw a decline to about 38.5K by late September. Active users exhibited a downward trend, decreasing from over 423K to around 347K during the quarter.
Snake.io - Fun Snake .io Games by Kooapps Games had a notable download surge, peaking at 78K in late July before descending to 32.6K by September's end. Revenue peaked at $394 mid-August, while active users witnessed a fall from 695K to 406K over the quarter.
State.io — Conquer the World from CASUAL AZUR GAMES displayed a steady decline in both downloads and active users, with downloads dropping from 21.3K to 5.2K and active users decreasing from 51.6K to 39.9K during the quarter. Revenue remained relatively low, fluctuating between $82 and $242.
Worms Zone .io - Hungry Snake, also by CASUAL AZUR GAMES, showed an increase in downloads mid-quarter, peaking at 24.3K. Revenue varied, reaching a high of $173 in August. Active users saw a slight rise towards the end of the quarter, ending with approximately 100.7K.
For more detailed insights and data analysis, visit Sensor Tower.